Happy Halloween WWII Online Community! Introducing Version 1.37.5.0 which has been released today! It brings in the New HIGGINS BOAT which changes Naval invasions forever, by ferrying troops across the shore and deploying a Higgins Mobile Spawn (PPO) along enemy shorelines. It also includes a new Bailey Bridge and Pontoon Bridge to move vehicles and infantrymen across the water. We have new roadmap deliveries by creating new models for Unreal Engine, usable for WWII Online 1.0 (a couple of light guns). Brand new KILLER sounds for the Spitfire and BF-109/FW-190. Several new towns, props, and bug fixes. Have a read inside for more, thanks for your continued support!
World War II Online
Version 1.37.5.0 - November 2023
Introducing the Higgins Boat, manned by the Navy (from deep water ports) to move troops for more accessible Naval invasions! We've also provided new deployable bailey bridges to give engineers and battlefield commanders to change the landscape of battles.
We've also greatly improved sounds for some aircraft, added more props/PPOs and tons of bug fixes. Finally this update includes several roadmap deliveries aimed at improving our visual upgrades as we work toward the future of WWII Online.
Features
Added Aomercy and Mikeaz to the Fallen Soldier Memorial
Updated 3D models and textures (Roadmap Deliveries):
CA mle 1938 AA Gun
ROQF 6 Pounder AT Gun
The Laffly S20 SPAA and Bedford OY SPAA have had their 3D guns updated
Higgins Boats (LCVP) have been added which can deploy Higgins boat Mobile Spawn PPO
Higgins Boat Mobile Spawn PPO can also be deployed from Freighters
Depots have been added to deep water ports to allow for deployment of Higgins boats
Bailey Bridges have been added as new PPOs, deployed by infantry
A new podium PPO has been added to some infantry classes
Bombers that have manually operated bombay doors now have a Bomb Doors status added to their info HUD
Some airfields have had the trees removed from the end of runways
RDP factory buildings have been updated
Added new props:
River barge
Citroen car
Tractor
Outhouse
New first and 3rd person engine audio updated for:
Spitfire MkIX
FW-190s
BF-109s
Removed the mud around lake edges
Horns have been added to Freighters and Trawlers
Terrain additions:
Added 9 new towns - Epe, Ommen, Raalte, Deventer, Nijkerk, Putten, Bresles, Ville-en-Tardenois and Gisors
Added a walkway around some urban river edges
Updated urban bridges
Changed Hellevoetsluis to a starfort
An FB has been added between Givet and Beauraing
Fixes
Fixed the StuG 3G gunner not deploying when multicrewed
Corrected the issue causing the Churchill 5CS to be immune to satchels and panzerschrecks
Numerous fixes applied to the Wellington, bad textures, broken bombardier's alt/speed gauges, loadout text, etc
Decreased fuzing time on PaK36 APHE
Updated a broken 2lber AI at Ramsgate AF
Corrected an issue with the new Opel's windshield
Fixed rider seats on the new Laffly
The M4A2/3 and Damiler scout car have been updated to fix an issue that allowed them to drive with dead engines
Fixed a few areas that didn't allow for foot step sounds
Corrected an issue not allowing access to the Ju88's bombardier's position sometimes
Found and fixed a visual anomaly on the Sherman Firefly
Updated all Light SPAA damage models
Fixed a floating building at Zerf
Corrected typo in ballistic coefficient of .50 BMG tracer rounds making them abnormally slow
Removed FMBs from being targeted by AI HE firing guns ONLY, MG nests and towers will still engage
S! Playnet / Cornered Rat Software
3 minutes of good news.