Huge progress within the halls of Playnet/CRS is being made as we have been working around the clock to get WWII Online: Chokepoint's conversion from Unreal 4 to Unreal 5 rolling. We have an important message directly from XOOM for you to hear, some detailed notes about changes made, and some brand-new Unreal Engine 5 screenshots for you!
Please note: The following does not represent a final product, we are still at work. S!
Key highlights of this video include:
The team has been rebuilt.
We've been able to do internal UE5 testing.
We aim to open the door for keyholder testing before the end of 2024.
Real tangible progress is being made.
Continue reading below to see the important fixes we've put together.
This is UE5 alpha and there's more work to be done.
FIXES / CHANGES
UE 5 game server rebuilt.
Server browser now shows accurate information.
Audio, video and game options are now saving.
Player Spawn logic now works correctly.
Allied TNT explosive re-added.
M1 Garand re-added.
M1911 re-added.
Kar98 re-added.
Walther P38 re-added.
Mantling disabled.
Fall damage disabled.
Carentan boundaries were cleaned up.
Several buttons are hidden, pending repairs.
Fallschirmjager helmet was re-scaled and properly set.
Feet no longer flip while running.
Torso no longer grows to become a giant when crouching.
Reload animations cleaned up.
Weapon sounds timed correctly and rebuilt.
Glass now breaks when shot.
Prone (crawling) animation no longer shakes in third person.
Input controls now work properly when you respawn.
Kar98 transitions between crouching and movement are cleaner.
Haunted audio file removed.
Character weapons cleaned up (more to add later).
Removed improper equipment from character models.
Rebuilt Chokepoint app icon for taskbar.
FEATURES
Carentan has a new and improved town hall building.
New historically accurate telephone poles created.
Credits updated.
All-new game build deployment methodology.
Splash screen updated.
New “Bug” report button added to UI.
New “Discord” button added to UI.
New “News” button added to the UI.
Map (M Key) instantly pulls up your game map.
You can also review our Steam store page and wishlist us here: https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/
Please comment below and let us know your thoughts or questions. If you are an active premium subscriber to WWII Online, you can obtain your key here: https://crs.zendesk.com/hc/en-us/articles/9191460819220-How-to-get-a-Chokepoint-key.
If you are not actively subscribed and would like to help support our studio, you first need to create an account and then upgrade it by signing in at https://account.wwiionline.com.
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