New changes coming to this campaign focus primarily on game balance measures to try and alleviate pain during time zone 3 but provide more support globally across all time zones.
These changes include:
Surrender timers: Increase from 6 --> 12 hours
Increase the side switch delay from 30 --> 60 minutes
Increase balance capture timer for overpopulated side, change it from 3x standard cap speed to ---> 6x
This means overpopulated side caps at a 6x slower rate compared to normal standards (in worst-case scenario conditions).
Increase garrison trickle supply to reach 100% from 60 minutes to 120 mins.
Free Play "Campaign 205" Unlocks: Indirect Fire-Themed
Mortarman
Airborne Mortarman
Mortar Carriers
We are listening to the community's concerns about overall game balance, and these are the first of several considerations taking place in the hallways of CRS. We reserve the right to change these at any time. These changes will help us further evaluate other considerations on our desk.
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